Sunday, June 9, 2013

Samsung Galaxy S4 Zoom Image Likely to Confirm Previous Leak

Here is news about the Samsung Galaxy S4 Zoom, the device whose images have been seeping out on to the web since someday and now, we have come across an alleged press image of the camera phone published online. Maybe this is the real image or maybe its fake, we have no confirmation. But, guys, I must say that Samsung, the South Korean manufacturer is simply dreaming to dominate the mobile market by unveiling a bunch of amazing smartphones one after the other and this camera phone is likely to bring a new revolution.This smartphone has not yet been made official by the company and we cannot confirm these alleged images. However, the camera phone in the leaked images look alike to that which we saw previously and so maybe, it’s the device we are talking about…Well, God knows. When we have a look on to the device’s leaked image, it seems like our eyes are on a Galaxy S4 Mini but this is not true as we can make out some differences at the sensor layout and the physical button placements.When I say difference in the sensor layout, it means that some of the sensors are placed on the left hand side of the front facing speaker while the volume buttons are situated at the right hand side. This smartphone, the Galaxy S4 Zoom has a bit of resemblance of the Galaxy Camera when visualizing its thickness and camera lens. Along with these, you find a dedicated camera button too. According to TechTastic, ones who grabbed these images, the device will be unveiled by the 20th of June during the ongoing of the London-based media event of Samsung.On grounds of the confirmation from the publication, the device features a 4.3-inch Super AMOLED qHD screen display, Android 4.2.2 operating system, 1.6GHz dual-core processor, 8GB of internal memory, microSD support as external memory, 16 megapixel camera with optical zoom, Wi-Fi, GPS, Bluetooth 4.0 and TouchWiz. These are the details we have about the device and its image leak for the time being. We will let you know as soon as we get more details and confirmations.
Source:http://techyandy.blogspot.com/2013/06/samsung-galaxy-s4-zoom-image-confirms-previous-leak.html

Samsung Galaxy S4 Zoom Image Likely to Confirm Previous Leak Images

Samsung Springs a Leak and We Get Our First Look at the Galaxy S4 Zoom
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Sprint’s Samsung Galaxy S3 will be $50 on Black Friday | Jims Empire
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... to arrive this month, prices likely to start at $440 » ricohcx3
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TODAY'S PICTURE


Source:http://sportshistory365.blogspot.com/2013/06/todays-picture_7036.html

TODAY'S PICTURE Images

... tsunami: Did 'supermoon' cause today's natural disaster? | Mail Online
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also see Spirit's first pictures of Mars
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Gerald Patrick "Jerry" Mathers was born in Sioux City, Iowa .
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End of an Era: Liberace Museum closed today | Of bees, baseball ...
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Darkmatters Review: Terraria

Terraria (PS3)Developed By: 505 Games Reviewed by Matt Adcock"Can you dig it?"Something evil lurks underground… Only you can dig to victory!! It’s time to grab some tools and go to work! Terraria was a superb PC sandbox game of epic proportions – like a funky 2D version of Minecraft where you can make weapons, craft useful items and fight off a variety of enemies as you dig deep underground to find accessories, money, and other useful things, gather wood, stone, ores, and other resources to create everything you need to make the world your own and defend it. Now the mining / building / crafting fun comes to the PlayStation 3 (and the VITA later this year) and the good news is that it has been upgraded and works even better than it did before!There is real joy in building yourself a house, upgrading it with some defences so it can be a castle – make it large enough and NPC people will move in to live there and perhaps even sell you different wares to assist you on your journey. "Yes you can create a great home..."The real challenges awaiting you are endless... How much time do you have and are you up to the task? If you’ve played Minecraft you’ll have some idea about what to do except this is all in 2D, reminiscent of Classic Spectrum games like Manic Miner or Jet Set Willy. Terraria is much more of an RPG than Minecraft as you dig to find better items to make better weapons and take on better enemies allowing you to go further get better weapons etc. One point of note – if you jump straight in to Terraria without consulting the various online guides and wiki you might not do so great… It really is worth reading some stuff before playing the game as there are many things to take in and the more you know the more fun you’ll have! The worlds are randomly generated and in Terraria the weapons are also placed randomly so exploring is a must. Forging your own armour from items dropped by enemies is satisfying and finding the right ore to craft something very tasty is what will keep you digging late into the night. Terraria is different at heart to Minecraft so don’t write it off as a ‘me too’ effort. This is an addictive, wonderful game that will give back many hundreds of hours of fun."How geeky are you? There are limitless possibilities"The console version works a treat on the controller - I was a bit worried that it wouldn't be as easy to fight and mine without the mouse to click but if anything the PS3 DualShock (more accurate than the Xbox360 controller) actually becomes second nature very quickly and I find it easier to use...Other enhancements include enemies now packing life bars over them and a host of small innovative improvements to the inventory system etc.There is also the genius of online play - teaming up with some mates is a brilliant way to spend an evening.Terraria is a highly recommended addition to any gamers inventory.Out of a potential 5 you have to go with a Darkmatters:ööööö - Dig for glory my friends5 –  as the incredible PWEI once said… ‘Can you dig it? HELL YEAH!’ "Deathnote fans are known to play Terraria!?"
Source:http://darkmatt.blogspot.com/2013/05/darkmatters-review-terraria.html

Darkmatters Review: Terraria Images

DARKMATTERS - The Mind Of Matt: Darkmatters Review: Terraria
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DARKMATTERS - The Mind Of Matt
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Saturday, June 8, 2013

The Purge Review

http://www.scifinow.co.uk/wp-content/uploads/2013/04/purge-poster.jpgThis film certainly had my heart going on quite a few occasions. Like all films, it had it's positives and it's negatives which  I will discuss within this review. 'The Purge' pulled out all the stops to create a jumpy and truly scary film, by the makers of 'Sinister' and 'Paranormal Activity'.The narrative is quite clever yet basic. In the year 2022, citizens of America are given the rights to 'Purge'. This means that for 12 hours on one night of the year, all crime of any form is legalized - The state's way of keeping crime below 1% throughout the rest of the year.The concept is interesting but as the narrative plays out, I found that it was too easy to guess what was to come. I believe this story could have been adapted somewhat better instead of being enclosed to one environment as it didn't really give the film the momentum boost it needed. I felt the character choices were very good and mysterious at times as at one point I thought that the young boy was going to be the ruthless perpetrator. Though the homeless man was predictable from the get go, which spoiled it slightly. The fact that he was out of shot for most of the film, made the ending more exciting! Talking of the ending sequence, it was rushed. 85 or so minutes were spent wondering around a dark house, waiting for someone to pop up and get killed - nothing really changed. They could have spiced up the killings or set some traps in the house to make it slightly more exciting! Back to the ending, it finished too quick for me, one minute people are dying and the next it is 7 o'clock the next morning (when 'Purging' ends) and the film has ended. All in all, this film had a really great narrative but I personally don't think it achieved the greatness that could have been achieved with such a well thought out concept. Saying that, I enjoyed it as it kept me on the edge of my chair every time a corner was turned. One thing I do think is that like 'Paranormal Activity', there will be more films to follow the path of 'Purging', let's just hope it doesn't loose the spark like PA did after several films.I would recommend people go and see this film but expect that 'The Purge' doesn't meet it's full potential. To keep you up to date, please like our Facebook page and follow us on Twitter
Source:http://movieonupblog.blogspot.com/2013/06/the-purge-review.html

The Purge Review Images

The Purge' review: We got a problem, people
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DVD Review: The Purge - Row Three
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THE PURGE Movie Review: Logic And Drama Get Purged | Badass Digest
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Savannah 6 - Rome 4

After a 53 minute rain delay, the Savannah Sand Gnats defeated the Rome Braves 6-4 in game one of a four game series with a crowd of 2,409 in attendance. The Sand Gnats struck first when Maiki De La Cruz received a lead off walk and later scored off a throwing error for the 1-0 score. Savannah made it a 5-0 lead in the second posting four runs on five hits. Maiki De La Cruz had a two RBI triple followed by another run scoring triple by Brandon Nimmo. Jayce Boyd added a RBI single. Rome made it a 5-3 game in the third inning when Eric Garcia (2) cracked a two run homer and Trenton Moses added a two run double. Savannah added a run in the fifth and the Braves a run in the ninth to close out the scoring for the 6-4 final. Matt Koch (4-2) gets the victory for Savannah. Braves starter Mauricio Cabrera (1-4) was roughed up going four innings allowing six runs on eight hits. Brett Mitchell (10) earns his tenth save of the season. The Rome Braves bullpen pitched well, going five innings not allowing a hit while striking out ten hitters. In all, Braves pitching struck out seventeen Savannah batters in a losing cause. 
Source:http://macksmets.blogspot.com/2013/06/savannah-6-rome-4.html

Savannah 6 - Rome 4 Images

Home / Shoes / Sandals / Savannah Silver Roman Style Sandal
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Savannah Roman Shade
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beautiful questions Is groomed to rome. Spacer georgia-ghosts spacer ...
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... the Atlantic coast, Savannah sits upon a river bearing the same name
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Tuesday, June 4, 2013

Review of "The Soul of Wit: Chesterton on Shakespeare"

Ken Colston on Dale Ahlquist's book featuring a collection of essays on William Shakespeare by G. K. ChestertonThe Soul of Wit: G. K. Chesterton on William Shakespeare - Edited and with an Introduction by Dale Ahlquist,Reviewed byKen Colston Republished here by permission of Homiletic and Pastoral Review.THE SOUL OF WIT: G.K. CHESTERTON ON WILLIAM SHAKESPEARE. Edited and Intro by Dale Alquist. (Dover Books on Literature & Drama: December 19, 2012), 336 pages, $10.95 paperback.Dale Alquist has done Catholic readers a double service in his recent collection of G.K. Chesterton’s thoughts on Shakespeare, The Soul of Wit. Alquist has brought to publication a work that the English language’s greatest Catholic convert wanted to finish before he died. He has included in this book a healthy portion of arguments concerning the fact that this great English writer was Catholic.Alquist, who has done perhaps more than any person to revive interest in Chesterton. He builds upon an earlier, posthumous collection from the 1970’s, edited by Dorothy Collins, Chesterton’s secretary and literary executrix.  Although more discussion and notes concerning the provenance of these bits and pieces of Chesterton’s journalistic remarks would have been useful, Alquist’s new edition does include generally helpful titles, contextual groupings, and identifications of source and date. This takes the reader roughly from Shakespeare’s situation in world literature, to Chesterton’s particular judgment of the Bard in English history. It becomes clear that Chesterton was an original and insightful reader, living and breathing England’s national poet, and letting his own thinking be imbued by Shakespeare’s influence.  Chesterton claims that Shakespeare, like most English writers, is in fact a classical Latin author, in the tradition of Vergil, Ovid, Boccaccio, and Chaucer. He is not in the school of Beowulf, as held by the nineteenth-century German folk historians; gloomier than Dante; less democratic than Chaucer; but formed in Greek and Latin without knowing either intimately.What follows are many more counter-intuitive, strange, but uncannily perceptive, insights about individual plays, and characters.  Falstaff is beloved “by all Christian people” despite being a “coward, thief, an old man encouraging the young in vice” because he has not “one drop of pride,” and “jeers at himself for being what he is.”  The Macbeths are like a suburban London couple arguing about postage stamps, only they are arguing about murder. Lady Macbeth represents “industriousness,” and Lord Macbeth “laziness.” In killing themselves, they may have retained “permanent possibilities of humility and gratitude, which ultimately place the soul in heaven.”  Bottom, the weaver, transformed into the ass is nevertheless “greater and more mysterious than Hamlet,” with the largeness of Hercules, Don Quixote, Achilles, and Uncle Toby, who were “next door to a fool.”  Like the Don, and Uncle Toby, he has a gigantic fool’s laudable taste for rhetoric and belles-lettres. Even in his malapropisms—like “odious” for “odors”—the extra “i” is an “inspiration of metricism.”  Bottom’s “rich simplicity,” “rich subconsciousness,” and “silliness on a grand scale” are recognized by the rustic mechanicals as a mark of leadership, for “when he blows his own trumpet, it is like the trumpet of the Resurrection.”  Where would Chesterton be without paradox that upsets conventional thinking?One genius of Chesterton is in getting the reader to believe the most outrageous claims, that women should not vote, that fairies exist as surely as bacteria, that common sense is more certain than mathematical proofs, and that the Resurrection happened.  Great minds are completely themselves in writing about others. The reader of this book on Shakespeare understands quickly that Chesterton folds the dramatic giant into his own gigantesque worldview. Alquist quotes Chesterton:… that Shakespeare was a Catholic is a thing that every Catholic feels by every sort of convergent common sense to be true.  It is supported by the few external and political facts we know; it is utterly unmistakable in the general spirit and atmosphere; and in nothing more than in the skepticism, which appears in some aspects to be paganism.That strategy is vintage Chesterton, turning the skepticism of Hamlet and Macbeth—usually used as evidence of Shakespeare’s own religious doubts—into evidence of religious conviction. But, he is also not arguing systematically for the truth of a claim, but organically, digressively, conversationally.  Chesterton smells the Catholic Shakespeare, he asserts, in the way he can smell that the sea is not an onion. Religion, unlike a philosophy, is recognized at once, like intuiting that a man is a Hindu, but not knowing that he is philosophically a Hegelian.  How can you refute an argument like that?   Chesterton’s main reasoning, concerning the Catholicism of Shakespeare, tends to be more impressionistic than logical. Shakespeare is was not a Puritan, for instance, as he ridiculed Puritans in his plays, but not friars, or the existence of purgatory.  The Puritan, Milton, was proud, frigid, complete, scholarly, certain. Shakespeare resembled his characters, Bottom and Falstaff, by being incomplete, lazy, humble, truant, skeptical, ribald, never spelling his name the same way twice, and dying of overdrinking at a wedding feast with a writing buddy.  Shakespeare, in short, represents the kind of Englishman that Chesterton celebrated and emulated.  “I, for one,” he says, “am not a Miltonian.”  Milton’s religion was “a religion that Milton made,” whereas Shakespeare’s religion “made him.”  Chesterton does not practice the critical schizophrenia of “new critical” and “postmodern” hermeneutics: there is no difference between Shakespeare, the man, and Shakespeare, the writer.Chesterton does not acknowledge the obvious challenge to the Catholicism of Shakespeare: that because someone in Elizabethan and Jacobean England was not a Puritan, does not mean that he was not a Protestant.  Richard Hooker’s via mediamay have preserved enough of medieval Christianity to satisfy a traditionalist-leaning Catholic; Elizabeth certainly hoped it did.  (I don’t think it could have satisfied anyone with a deep longing for the sacraments who was lost to Cranmer’s Reformation.)  But that objection is like quibbling over the kind of ink that Fermat used: the joy of reading Chesterton, even in his occasional prose, is not found in following lines of argument, but in beholding paradoxical, poetic dichotomies.  “All Englishmen are either Miltonians or Shakespeareans,” he writes, either tightly buttoned or wearing “morning dress to dinner.”There are simply no critics left, alas, who can soar so high above the details, while still hitting the nail on the head.-Ken Colston
Source:

Review of "The Soul of Wit: Chesterton on Shakespeare" Images

Party Games for Teenagers (Large Groups)

? ? Are your sure you really want to do this? ? ? Getting people of the world to have fun togetherDramatized Chinese WhispersSeveral people are taken out of the room. One is returned and while the others are entertained by an assistant is told to mime one of the following (or one of your own ideas)• Changing the nappies of twins• Bathing an elephantBefore they start, a second person is brought into the room and told to watch. When the first demonstration has been completed, the first person is allowed to retake their place and the second is told that they have to do what they have just seen. Again, before they start, the third person is brought in to see the demonstration. The games ends when the last person has done the mime, and is asked what they have just done.NOT Dramatized Chinese WhispersThis is a vindictive version of Dramatized Chinese Whispers. One person is taken out of the room and told to mime a duck landing on a frozen lake! Meanwhile, an assistant is telling the remainder of the party guests what they are about to see, and to guess anything else (to encourage the person to continue their mime). The victim is brought back to do their mime. When they have finished, the organizer gets everyone to 'guess' the right answer in unison. It may be appropriate to congratulate the victim with the words. "Well Done ... You certainly have been."Musical ChairsThe old favourite. With one fewer chairs than people, a short snippet of music is played while the people move around the room. When the music stops everyone tries to sit on a vacant chair. (Only ONE person per chair) The person who doesn't find a chair is out. One chair is taken away and the game continues until only one person (The Winner) is left.Horses and RidersLike Musical Chairs, but the young gentlemen are the horses and the young ladies are the riders. There is one fewer gentlemen than ladies. When the music stops, the ladies have to climb on the backs of the gentlemen. Again, the winners are the last complete couple.Guess the PictureA Good game to get people talking together at the start of the partyCollect a set of pictures of your town / locality / personalities etc. and display them on the wall with a number. The guests have to identify them and write the name on a sheet of paper. The winner is the one with the highest score.StationsEveryone stands a circle (except one who is standing in the middle) and has been told to remember a different station name. The person in the middle calls out two names. The stations have to change places quickly, before the person in the middle can get to one of the empty spaces. Who ever is left without a place is the person in the middle for the next game.Who am IA Good game to get people talking together at the start of the party As they arrive each person has a piece of paper pinned to their back. The paper contains the name of a famous person. By asking questions which can only be answered with "Yes" or "No" such as "Am I still alive?", "Am I fictional?", etc. the person has to guess their name. Successful guessers may have another go.BigamyOne Gentleman takes three chairs arranges them in a large circle, along with all the other men. Each gentleman then collects two ladies and seats them in his chairs, one on his right side, and the other on his left. One lady is then removed. from the circle. The gentleman who now only has one wife, must now go steal one from another by winking, waving etc. But without letting her gentleman know. She must then dash to the empty ladies' chair and the gentleman return to his own place. If she makes it half way across the room before the previous gentleman stands up and catches up with her, she takes her place with her new gentleman, and her previous one now has to replace the missing wife.SoldiersTake all the girls out of the room and tell them that the room has a line of soldiers who are willing to demonstrate their skills of quick and slow firing. Tell the boys to form a line (shoulder to shoulder) away from the door. (Optionally turn the lights down or out.) In turn, each girl is asked if she would like the demonstration of quick or slow firing. Having answered, the door is opened and she is pushed into the room, and her answer is shouted to the boys. If she opted for quick firing, the boys give her a quick kiss before pushing her onto the next in line, as quicklty as possible. Slow firing allows the boys a longer kiss.Pass the OrangeArrange for teams of about 8 to stand in a line, one behind the other (arranged boy, girl, boy,...). Give each team an orange which the first person should tuck under his chin. This should be passed to the person behind. When the orange gets to the last person, they come to the front of the line and start again. The winnnig team is the first one which gets their starting person to the front again.Pass the KeyYou need two similar sized Very Large Keys (about 6 inches long), each tied to the end of a long length (60 feet or more) coarse string. The keys and string should have spent a few hours in the freezer immediately before being brought out. Line up two teams of about eight to ten. The key must be passed down trousers and dresses and skirts and the string will show the route followed. The winning team is the first to get everyone 'threaded" together.Pass the BalloonThis is like Pass the Orange, but use a balloon held between the kneesPass the AnythingArrange teams of players in lines and give the first person on each line a object to be passed in a given fashion. Suggestions include:-• A stick of spaghetti. to be held in the mouth. (A variation is to break off a piece as you pass it.)• A credit card to be sucked to your lips.• A coin to be held between the first person's nose, and the next person's nose, while they walk around the back of the line and back to the front again. The first person goes to the back of the line, and the game continues, with a new 'next person'.Pass the scissorsAll players sit in a circle, and one is given a pair of scisors. In turn, the scisors are passed around the circle, from one player to the next. As a player passes the scissors to the next person they say either "CROSSED" or "UNCROSSED", and will be told if they are right or wrong. The object is to try and find out what the rule is. It is interesting at the start if the person knows the rule, and makes a great play of turning the scisors around and opening and closing them. The game continues untill all have solved the mystery, or you take pity on the remainder. The rule has nothing to do with the scissors. IT'S WHETHER YOU HAVE YOUR LEGS CROSSED!Guest at the PartyThree people are taken out of the room and each is given a card describing a person (or personality or characteristic). A fourth person is nominated as "Host". One by one, the three guests enter the room portraying what is written on their card. The Host has to guess what was written on the card. The guests do not have to wait until the previous one has been identified before entering. Ideas include:-• An Astronaut• James Pond (Spoof Secret Agent)• A Blue Peter Presenter• Harvey Smith (Show Jumper)• Dipsey (one of the Teletubbies)• A policeman going to the ballI Have Never Each person receives several counters (toothpicks, pennies, etc.) and sits in a circle.Then take turns around the circle. Each person tells of something they have never done (example: I have never broken a bone or I have never traveled out of the country). Anyone who has done this must give the speaker one of their toothpicks or pennies. After going around the circle several times, the person with the most tokens wins.Candles and Water PistolsTwo (or more players, if you dare) are given a lighted candle (secured to a plate) and a loaded water pistol. The winner is the last to still have a lighted candle. Players are not allowed to deliberately use their bodies, or anything else to shield their candle.MummiesSplit the patry goers into teams of three and give each team a toilet roll. Two persons then wrap the third in the toilet roll so that they look like an Egyptian Mummy. The winning team is the one who in a set time (say 2 minutes) have the neatest and most covered Mummy.Fashion DesignerThis is like "Mummies" but instead of having toilet paper and having to wrap the 'victim' to look like a mummy, you give each team part of a (not ready pasted) wall-paper roll, and 12 safety pins and they have to make an 'outfit', in say 5 minutes. If you wish, you may specify "A dress", "Jacket and trousers", etc. (The paper may be pinned on the person's normal clothes, rather than having to make the 'outfit' and then they have to put it on.)The PhotographerAn equal number of boys and girls are taken out of the room, andn the one couple are brought back as to be posed for a 'really romantic' wedding photograph, so bring in a boy from outside to arrange them in the pose of his choice. When he has finished, he is told that he must now take the place of the boy in the pose! (If you have a camera, now is the time to use it.) Now it is the turn of the next girl to come in and arrange the couple, and so the game go on until everyong is back in.Honey, if you love me smileHave all players except for one sit in a circle facing each other. The one who is not in the circle faces a player of the opposite sex and requests "Honey, if you love me smile." Aside from tickling, the player may do anything to make the person smile. After a while the chosen partner must reply "Honey, I love you but I just can't smile" without smiling.If the player chosen partner smiles while saying this, then they must give their place, and it becomes their turn to choose a partner.Scavenger HuntThis is very popular among large groups of teenagers. Make a list of 30-35 everyday items (ie.toilet paper roll, red piece of string, rubberband, chewed piece of gum,etc.) and sent two teams on a mission to find these items on thier list. They have one hour to find these and the winning team is the one that is back first with EVERYTHING ON THEIR LIST!!!Doughnuts and ToothpicksEveryone stands in a line with toothpicks in there mouth the first person puts a ring doughnut on the toothpick then they have to pass it on to the other players toothpick without making it fall. If it falls on your turn the person before you wins.A variation is to make several teams each stand in line and the doughnut is passed from the front to the back. When it gets to the back, the person has to run / walk / stroll to the front and start again. If it falls, it has to be passed to the front person and start again down the line. The winning team is the first to have had everyone start at the front.Whistling CrackersYou give every child 3 soda crackers. When you say "GO" every child puts all the crackers at once in his/her mouth. The first one to whistle wins. (You can also substitute the soda crackers with peanut butter but make sure there are no Allergies).Can You GuessPut several small items into a brown paper bag. Blindfold one person and hand them one of the items in the bag. Give them a few seconds to guess what the item is. If they are unsuccessful they are out. The last one wins.Ducky DuckyEveryone sits in a circle except one who is given a pillow and blind-fold. They then go and place the pillow on a persons lap, sit on it and say ducky ducky. The person should say"quack quack" this can be done only 3 times. If the blind person guesses the name the person, they should now be given the blind fold and the game run over again - after everyone has changed their places.
Source:http://gamesforparty.blogspot.com/9999/02/party-games-for-teenagers-large-groups.html

Party Games for Teenagers (Large Groups) Images

do volunteer work with teenagers, both large and small groups. I ...
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... Party Games, Party Games for Large Groups of Teenagers, Party Games
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Party Games for Large Groups of Teenagers - PDF
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Free Stuff: Party games for large groups of teenagers digital book ...
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